tag:blogger.com,1999:blog-5149158411520408380.post2289318822016480585..comments2012-01-27T11:43:22.601-06:00Comments on RPG Diehard: Outside the Sandbox: The Challenges of GMing a Large Scale GameUnknownnoreply@blogger.comBlogger5125tag:blogger.com,1999:blog-5149158411520408380.post-51955932897456541092009-10-17T13:54:17.309-05:002009-10-17T13:54:17.309-05:00Try a bit of my campaign setting on my site. Its q...Try a bit of my campaign setting on my site. Its quite epic in Scale. Sedallia is about an Elven Mercantile Empire, in the midst of a war of planetary proportions. <br /><br />In the north the people live and behave as if it were a fantastic 1200 AD, though technology and society in the southern continent is a bit more advanced. Makes for a nice setting. <br /><br />Check it out www.CrimsonStarEntertainment.comEmperorhttp://www.youtube.com/user/BigMPChrisnoreply@blogger.comtag:blogger.com,1999:blog-5149158411520408380.post-2040662504150565792009-10-15T14:14:56.845-05:002009-10-15T14:14:56.845-05:00When y'all start playing on Sundays.When y'all start playing on Sundays.Current Versionhttps://www.blogger.com/profile/16474434131355196875noreply@blogger.comtag:blogger.com,1999:blog-5149158411520408380.post-57544680354305216892009-10-15T13:50:34.691-05:002009-10-15T13:50:34.691-05:00CV - when are you back in the game?CV - when are you back in the game?Supahhttps://www.blogger.com/profile/18436226237333436435noreply@blogger.comtag:blogger.com,1999:blog-5149158411520408380.post-323222613355032132009-10-15T12:11:40.281-05:002009-10-15T12:11:40.281-05:00I must admit, I love a good epic scale game. The k...I must admit, I love a good epic scale game. The key is to make sure all the players are on the same page. To use an example I've already mentioned to Ben, it doesn't make sense for one player to be coordinating a planetary evacuation while another player is pick-pocketing a local innkeeper.<br /><br />I also really, really enjoy games that sort of reward players for digging into the source material. I love setting and fluff, and I really enjoy it when I can drop something onto the GM that I pulled out of a book and have it be relevant to what we're doing at the time. Granted, that puts a lot of responsibility on the GM to moderate and corroborate this info.Patrick W. Rollenshttps://www.blogger.com/profile/12832604648690667589noreply@blogger.comtag:blogger.com,1999:blog-5149158411520408380.post-21357680745213920332009-10-15T12:04:53.406-05:002009-10-15T12:04:53.406-05:00The funny thing about worlds in science fiction is...The funny thing about worlds in science fiction is that they're usually about as complex as a single city or country in other settings or they're completely dominated by their terrain. Look at Star Wars: ice planet, desert planet, space port planet, etc.<br /><br />Also, people in spaceships don't generally just cruise through a world or a galaxy. There're too many unknowns out there, and fuel is costly. The pcs will need destinations. Give 'em reasons to travel and flesh out your skeleton from there.Current Versionhttps://www.blogger.com/profile/16474434131355196875noreply@blogger.com