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The city is very cool, but (critically) it’s an entirely new fantasy setting that completely discards common tropes — and brings in so many new, exciting ideas. It’s the complete opposite of Uncle Bear’s recent post bemoaning the lack of originality in D&D today — the idea that, once we strip away all the pop and sizzle, most D&D settings are basically the same. Vanilla through and through, to use his phrasing.
Mieville’s fiction defies this notion, and it will be interesting to watch the development of Adamant’s forthcoming Tales of New Crobuzon RPG. (Email tonc[at]adamantentertainment[dot]com to sign up as a playtester.)
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