Showing posts with label gamer's asylum. Show all posts
Showing posts with label gamer's asylum. Show all posts

Friday, July 25, 2008

One more gaming store for Chicago

It appears this is the summer of hopeful gaming retail openings, at least here in Chicago.

I’ve learned that a second retail store, Black Sun Games, is moving quickly to open its doors in the Albany Park/North Park/Ravenswood area. The address is 5426 N. Kedzie Ave., but I’m afraid I know even less about this new store than I did about Gamer’s Asylum.

From what I can gather, though, the store is interested in both Warmachine and D&D, two mainstay game properties that that ought to draw in a sizable fan base. Brandon, the owner, is active on a D&D-themed Meetup group, and I’ve heard secondhand that he’s willing to host game groups at the store ASAP (but no sales for now, alas, owing to Chicago’s archaic permitting process).

The best part is that this location is so close I can ride my bike to it, which of course conjures up all sorts of nostalgic images of city kids pedaling down the sidewalk with backpacks brimming with D&D books. Good times, for sure — though I’m not sure I’d have much luck biking down the street with 30 pounds of painted pewter strapped to my back.

Bottom line: As with the Gamer’s Asylum announcement, this is just great news. Tabletop gaming is an inherently social pastime, and it’s critical to have a welcoming, clean and vibrant retail outlet to foster participation. Chicago has long been a bit of a game-store desert.

It’s tough to run an effective brick-and-mortar store in today’s culture of online commerce and 3-day shipping. I recognize the dedication required to make game retailing work, and I’m willing to open my checkbook to support both Black Sun Games and Gamer’s Asylum if they can create a friendly, reliable retail presence near my ‘hood.

Thursday, June 5, 2008

The full report from Gamer's Asylum in Evanston, IL

EDIT: I admit when I am wrong with a prediction, and this was certainly one of those times. Gamer's Asylum is still open in Evanston, and the store has expanded into some adjacent retail space. So things are looking up as of 7/29/2009, and I am adding this note to my original article to balance out some of the things I mention below that haven't come to pass.

Well, I dropped by Gamer’s Asylum last night. Here’s my capsule review: Keep your calendar open for a going-out-of-business sale in 8 months or so.

The store has a great location in downtown Evanston near the Dempster train station, and it’s run by a couple of friendly, talkative dudes. But I couldn’t discern much by way of a business plan; the shop was almost completely devoid of merchandise (save for a pile of “starter” Games Workshop product). The shelves were half-full and the walls were bare - not even posters! As someone who’s worked in gaming retail, this is a bad way to start a store.

The owners, to their credit, explained that they intend to respond to the community’s demands and stock various game lines, depending on their popularity. Unfortunately, this is a classic example of putting the cart before the horse. Game stores need to be stuffed to the gills with merchandise to survive and prosper. You need to surround your potential customers with a dizzying array of products – game books, miniatures, collectible junk, dice, paints, accessories, junk food – all in the hope that they’ll make just a single purchase in a given visit. Vast, herculean efforts are required to draw in new customers and keep them coming back, especially in light of the omnipresent Internet retailers.

You also can’t rely on existing player demand to fuel a store. You must constantly bring in new products and establish relationships with the myriad game publishers out there. You must read the industry blogs and literature and make sure you’re up on the latest new releases. If you do stock a given line, you must conduct demos and promotional events to draw in new players and customers.

Gamer’s Asylum doesn’t even have a Web site! How can that be in this day and age? The two store owners, for all their goodwill and enthusiasm, seem to have started the store simply as a way to hang out and talk to gamers. This is heartbreaking, because Chicago needs an in-city alternative to Games Plus (a fine store that’s just a bit too far away for convenience). Make no mistake, I will support Gamer’s Asylum and buy some stuff from them. I’ll game there and hopefully meet new players there. But I’m afraid I won’t be able to count on it for the long haul. By stumbling immediately out of the gate, Gamer’s Asylum may have lost its momentum entirely. I’ll report back when they start their 50-percent-off liquidation sale.

Wednesday, June 4, 2008

Gamer's Asylum update

Well, Ben and I dropped by the Gamer's Asylum in Evanston on Sunday for the grand opening, but we were stymied - a hand-lettered sign on the door informed us that the owners had the flu and wouldn't be opening until June 4. That's tonight. I'm headed back there again; fingers crossed that I'll actually get to set foot inside this store.